A downloadable game for Windows

Not really much to show this week. At the beginning of the week I thought I would try and make a Nidhogg style game. On paper it seems super simple but this game a week challenge makes you realize how much work goes into even the simplest concepts.

So instead of doing it in a really hacky way (having an two separate objects for player specific swords) I wanted to make the sword a generic object that the players spawn. I got player movement and sword stances working ok but could just not get players to die when they came into contact with an instance of a sword other than their own.

I think I had every other possible combination of outcomes but just ran out of time in the end. It feels like I've hit a bit of a plateau / wall with game maker. It's getting to the stage where I need to invest some time doing some tutorials to get to grips with the more advanced functions. On the plus side I feel like I've got the hang of creating instances of objects and assigning them the ID's of their owners.

Published Mar 22, 2015
AuthorHK UdP

Install instructions

Download the .exe

player 1

  • A + D - move left + right
  • W - raise sword
  • S - lower sword

player 2

  • J + L - move left + right
  • I - raise sword
  • K - lower sword
NB - there is no limit on sword height changes atm. There was but I realised late on that I was assigning the height as the absolute room value as opposed to the players height so I changed it.


week_11_duel.exe 2 MB